﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

/// <summary>
/// 评分单例组件
/// </summary>
public class RankComponent : SingletonCompoent
{
    /// <summary>
    /// 玩家数据
    /// </summary>
    public List<PlayerCom> randList=new List<PlayerCom>();
}

